Saturday, March 21, 2009
All 4-bit Waveforms That Have 32 Samples
I built a patch that will generate and play all 4-bit waveforms that have 32 samples.
For those that use LSDJ - the well-known Game Boy music tracker - this configuration will seem very familiar of course.
There are 16 ^ 32 possibilities. The patch plays 100 different waveforms for every second, at a constant frequency of 440 Hz. At this rate it will take 1,079,028,307,100,000,000,000,000,000 centuries to complete.
Labels:
digital manipulation,
max/msp,
permutations and sets
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3 comments:
You're SO Dr. Mannhattan.
Hello, how did you make it?
Nice work, on tags i can see Max/MSP, did you use it?
:-)
a BILLION years....muahahahahahahahahaha!!!!!!
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