Saturday, March 21, 2009

All 4-bit Waveforms That Have 32 Samples


I built a patch that will generate and play all 4-bit waveforms that have 32 samples.

For those that use LSDJ - the well-known Game Boy music tracker - this configuration will seem very familiar of course.

There are 16 ^ 32 possibilities. The patch plays 100 different waveforms for every second, at a constant frequency of 440 Hz. At this rate it will take 1,079,028,307,100,000,000,000,000,000 centuries to complete.

3 comments:

B.Leo said...

You're SO Dr. Mannhattan.

Unknown said...

Hello, how did you make it?
Nice work, on tags i can see Max/MSP, did you use it?
:-)

Anonymous said...

a BILLION years....muahahahahahahahahaha!!!!!!