Saturday, March 21, 2009

All 4-bit Waveforms That Have 32 Samples

I built a patch that will generate and play all 4-bit waveforms that have 32 samples.

For those that use LSDJ - the well-known Game Boy music tracker - this configuration will seem very familiar of course.

There are 16 ^ 32 possibilities. The patch plays 100 different waveforms for every second, at a constant frequency of 440 Hz. At this rate it will take 1,079,028,307,100,000,000,000,000,000 centuries to complete.


dotdUmmy said...

You're SO Dr. Mannhattan.

Gord The Rogue said...

Hello, how did you make it?
Nice work, on tags i can see Max/MSP, did you use it?

Anonymous said...

a BILLION years....muahahahahahahahahaha!!!!!!