This micro tutorial demonstrates how to easily replace a sound asset.
Many assets can be replaced in a similar fashion.
Drag a new sound into the Audio Library of Game Salad.
Navigate to a sound within the actor's set of rules and behaviors that is already associated with an event.
Delete the sound playback behaviour and replace it with the new sound asset by dragging and dropping from the Audio Library.
Set the volume / pitch as required.
Wednesday, August 28, 2013
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