Saturday, June 28, 2008

SMS1 Line Out VS SMS2 Prosound

Introduction
It is not that easy to do a fair comparison between an unmodded Sega Master System 2 and a modded Sega Master System 2 in terms of the direct audio out from the VDP, because I guess any RF demodulator / VCR / TV will add its own character to such a process and therefore skew any tests.

So instead, I am comparing the audio line output on the Sega Master System 1 to the direct audio line from the VDP on the Sega Master System 2. The audio line output on the SMS1 is found on an unmodified console in the form as part of a 5 pin din switch, while the SMS2 direct output from the VDP must be done manually as a modification.


Comparison
Here is an audio example of the SMS1 and the SMS2 playing the exact same sequenced material. This audio file has not been normalised, and both consoles have been recorded with the same gain setting. The silence at the start is recorded silence.
SMS1
SMS2

The peak level during musical playback for the SMS1 is at -5.4 dBfs.
The peak level during musical playback for the SMS2 is at -4.7 dBfs.
The peak level during recorded silence for the SMS1 is at -53.2 dBfs.
The peak level during recorded silence for the SMS2 is at -69.0 dbfs.

A normalised portion of recorded silence for the SMS1 when analysed as a sonogram looks like so:

A normalised portion of recorded silence for the SMS2 when analysed as a sonogram looks like so:

Both consoles share noise in the same spectrum areas - predominantly up to about 1KHz and also that very obvious spike at about 15.6KHz. Since both are normalised, it is fair to say that the actual character of the noise is similar, but it tends to cover a larger band for the SMS1.

However, since there is a difference of around 15.8 dB between the two, the practical difference is much larger in terms of audio quality and musical output.


Conclusion
Although the SMS2 Prosound modification is not that much louder than the SMS1 line level output, the difference in the noise floor of around 15.8 dB makes the mod worth doing.

1 comments:

Sphax said...

Hi mate!
All your work on the SMS and other console game is really cool!
I'm looking forward to do the same very soon!
I think your noise around 15kHz is due to the cross noise from the Video PAL synch(or NTSC)! This is the only reason i can guess!
Well done
And i'll contact you soon about all your work i think!