The output ranges have to be massaged to go from the neutral position (0.5) to the outer limit (either 0.0 or 1.0 depending on the direction).
This is easily managed using the Scalings Page (command F in Osculator).
Download the Osculator template that I have been using with a PSX emulator here: http://milkcrate.com.au/_other/downloads/other/PSX.oscd
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