Showing posts with label nintendo ds. Show all posts
Showing posts with label nintendo ds. Show all posts
Sunday, July 03, 2011
Thursday, April 21, 2011
Monday, February 02, 2009
How to: Sync Something to NDS Korg DS-10

Okay so this is quite similar to a method for synchronising something to Trippy H - as in, the basic concept is the same.
So the idea is basic. This is a very quick and dirty way of getting some sync going. This is still very much a work-in-progress and it is something I will be developing further in the very near future.
You will need:
• Computer running your favourite music software (that can accept MIDI clock messages)
• Audio input on your computer
• Max/MSP 5 or Max/MSP 5 Runtime (the runtime can be downloaded for free)
• The Max/MSP patch, which can be downloaded here: http://milkcrate.com.au/_other/downloads/max_patches/DS_Sync/
• 2 x Nintendo DS / Lite consoles
• 2 x Korg DS-10 cartridges
Method:
• Boot up and sync both Korg DS-10 carts. Load up your favourite song on one. For the other, simply load up a pattern where there is a kick or a snare hit on every crotchet beat - this is our clock DS-10.
• Launch your favourite music app that can accept a MIDI clock signal. Connect the audio output of the clock DS-10 to the computer. Launch the Max/MSP patch. Activate the audio DSP in the Max/MSP patch. Route the MIDI data from the MIDI out object along a virtual MIDI path to the music app.
• Hit start in the Max/MSP patch to start the sync. Hit stop to stop the sync.
This is all very unstable - you need to quit any CPU intensive tasks for example - and it's only good enough to show some sort of working example. However, as I said I will be working more on this soon and the quality of the sync will improve dramatically (hopefully). This method is not yet recommended, but I thought I would show how I did it so far, that's all.
Demo video is here: http://au.youtube.com/watch?v=BqYVvJuxH5w
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