Showing posts with label touchosc. Show all posts
Showing posts with label touchosc. Show all posts
Sunday, June 27, 2021
Saturday, June 19, 2021
16 CV Fader Bank with TouchOSC and Teensy
I made a simple 16 channel control voltage fader bank using TouchOSC (which has recently been overhauled in a great way) and my 12 gate 16 cv MIDI interface via a Lightning to USB Camera Adapter. Download the TouchOSC layout here.
Thursday, April 17, 2014
TouchOSC + Max Gesture Looper / Recorder
A simple, fun gesture looper / recorder with a loop length of one bar. Sends out MIDI data. A simple demonstration of using TouchOSC on Android with Max via UDP and Route. Note that the external OSC namespace library is not used. This one demonstrates sending data back to the Android via updsend.
Download here: http://milkcrate.com.au/_other/downloads/max_patches/TouchOSC_Android3.maxpat
Labels:
ableton live,
android,
max/msp,
osc,
touchosc
Android + Galaxy S4 + Touch OSC + Max + OS X 2
A simple demonstration of using TouchOSC on Android with Max via UDP and Route. Note that the external OSC namespace library is not used. This is an example of a custom template in TouchOSC for Android.
Download here: http://milkcrate.com.au/_other/downloads/max_patches/TouchOSC_Android2.maxpat
Labels:
ableton live,
android,
max/msp,
osc,
touchosc
Android + Galaxy S4 + Touch OSC + Max + OS X
A simple demonstration of using TouchOSC on Android with Max via UDP and Route. Note that the external OSC namespace library is not used.
Download Max patch here: http://milkcrate.com.au/_other/downloads/max_patches/TouchOSC_Android.maxpat
Thursday, April 08, 2010
Periodic Waveform Editor for iPhone via TouchOSC

This is a simple periodic waveform editor for the iPhone / iPod Touch made using TouchOSC. The waveform has sixteen steps. There is also a slider that controls the frequency of the waveform.
This is not supposed to be something particularly useful; rather, it further explores the idea of touching sound, something that I have been fascinated with. You're welcome to muck around with this setup. Download the Max/MSP patch here and the TouchOSC template here.

Wednesday, September 30, 2009
Sequencing Sega Master System YM2413 Drums from iPod Touch via TouchOSC and Max/MSP
Today I've been working on a setup whereby an iPod Touch / iPhone running TouchOSC can sequence and manipulate the drum channels from a YM2413 inside of a Sega Master System.
I would have simply made my own patch for TouchOSC, but I was having some troubles uploading it to my iPod, so I simply mapped data from the default 'Beatmachine' template.
The following parameters can be changed from the iPod Touch:
• Rhythmic sequencing
• Step-wise pitch sequencing
• Global pitch transposition
• Global note length
• Individual drum volume control
• Tempo
Here is the mapping at the moment. I am hoping to add a 'loop' save / load type mapping, where the user can build up a loop, save it, change the loop until it is a different thing entirely, and then come back to original easily (with 9 such 'save slots' available).




The YM2413 has five basic drum sounds, kick drum, snare drum, tom, hi hat and cymbal.
In the video below, the only effect that has been added to the direct output from the Sega Master System is a bit of a delay line. All other changes in sound are a result of changing the parameters of the sequence or changing the parameters inside of the YM2413.
I would have simply made my own patch for TouchOSC, but I was having some troubles uploading it to my iPod, so I simply mapped data from the default 'Beatmachine' template.
The following parameters can be changed from the iPod Touch:
• Rhythmic sequencing
• Step-wise pitch sequencing
• Global pitch transposition
• Global note length
• Individual drum volume control
• Tempo
Here is the mapping at the moment. I am hoping to add a 'loop' save / load type mapping, where the user can build up a loop, save it, change the loop until it is a different thing entirely, and then come back to original easily (with 9 such 'save slots' available).




The YM2413 has five basic drum sounds, kick drum, snare drum, tom, hi hat and cymbal.
In the video below, the only effect that has been added to the direct output from the Sega Master System is a bit of a delay line. All other changes in sound are a result of changing the parameters of the sequence or changing the parameters inside of the YM2413.
Labels:
chipmusic,
chiptech,
digital manipulation,
diy stuff,
iphone,
osc,
sega master system,
touchosc,
ym2413
Friday, September 25, 2009
iPod Touch & TouchOSC Controlling a C64




I made a quick video of using an iPod Touch and TouchOSC to control a Commodore 64 in real time.
Using the default 'Keys' patch for TouchOSC, a number of parameters of the Commodore 64s sound chip, the SID, can be controlled:
• Note on and off commands for two octaves' worth of piano keys
• Attack
• Decay
• Release
• Filter frequency
• Filter resonance
• Enable / disable triangle waveform
• Enable / disable sawtooth waveform
• Enable / disable pulse waveform
• Pulse wave duty cycle
Although this is only a preliminary mapping, I do like where this is going from a performance point of view, and I will be working on better / more meaningful mappings in the near future.
Labels:
chipmusic,
chiptech,
commodore 64,
iphone,
osc,
physical control,
touchosc
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